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wiki:lighting:lighting_designer [2023/08/06 18:49]
Magicstar [Lighting Designer]
wiki:lighting:lighting_designer [2023/08/08 23:10] (current)
Ellie
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 =====The Step-By-Step of Being LD===== =====The Step-By-Step of Being LD=====
 ====1. Applying for the Role==== ====1. Applying for the Role====
-Before you apply for the role read the tech rider in the [[https://stagesoc.org.uk/gallery|filestore]] and decide if you want to team up with anyone else before hand (i.e. co-LD). Then go to the show page in the [[https://stagesoc.org.uk/forum/viewforum.php?f=21|forum]] and write a short post explaining why you want the role. If you plan on co-LDing you both need to apply but one of you can just say you agree with the other. +Before you apply for the role read the tech rider in the [[https://stagesoc.org.uk/gallery|filestore]] and decide if you want to team up with anyone else before hand (i.e. co-LD). Then go to the show page in the [[https://stagesoc.org.uk/forum/viewforum.php?f=21|forum]] and write a short post explaining why you want the role. If you plan on co-LDing you both need to apply but one of you can just say you agree with the other (TDs may appoint more than one LD even if no-one has applied to co-LD as it is a role that is often easier split between two or three people). 
-====2. Lighting Meeting==== + 
-Talk with the Technical Director (TD) and try to set up a meeting with the director(s). Use this meeting to find out how the director(s) are imagining the show and any ideas they may already have\\ +====2. Attending a Run/Meet with directors==== 
-Before the meeting it is a good idea to re-read the tech rider before the meeting so you know what has already been said. If they have a script available for you to use at this point you may find it useful to annotate it. If not write detailed notes on what/when ideas are for. You will also want to find out when you will be able to attend a run+Talk with the directors to go over what lighting they want in the show. This is something you can do while attending a run. Attending will allow you to see which areas of the stage are being used at different points in the show, as well as giving you a chance to see if the directors ideas are likely to work and have the opportunity to come up with some of your own.\\ 
-====3. Attending a Run==== +Take this opportunity to find out a bit about the costumes the actors will be wearing. Things to note include if anyone will be wearing a hat and if there are any particularly prominent colours. It is a good idea to re-read the tech rider before the meeting/run so you know what has already been said. If they have a script available for you to use at this point you may find it useful to annotate it. If not write detailed notes on what/when ideas are for. 
-Attending a run will allow you to see which areas of the stage are being used at different points in the show, as well as giving you a chance to see if the directors ideas are likely to work and have the opportunity to come up with some of your own.\\ + 
-Take this opportunity to find out a bit about the costumes the actors will be wearing. Things to note include if anyone will be wearing a hat and if there are any particularly prominent colours. +====3. Creating a Rig Plan====
-====4. Creating a Rig Plan====+
 {{ wiki:lighting:basicRig.jpg?384|Annex Basic Rig}} Start with the basic rig. Then consider what other lights do you need to put up?\\ {{ wiki:lighting:basicRig.jpg?384|Annex Basic Rig}} Start with the basic rig. Then consider what other lights do you need to put up?\\
 Some things to consider include:\\ Some things to consider include:\\
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   * Do you want/need colours on [[wiki:glossary:general_terms#flat|flats]]?   * Do you want/need colours on [[wiki:glossary:general_terms#flat|flats]]?
   * Do you need any additional spots?   * Do you need any additional spots?
-  * Do you want coloured backlight? 
   * Do you want any uplighting?   * Do you want any uplighting?
   * Do you need a band light?   * Do you need a band light?
-====5. Power==== +  * Are there intelligents being hired? 
-You now need to work out how you're powering the lights. The Annex (Arts H) has 52 sockets, small dimmers can provide an extra 11 and big dimmers can provide an extra 8. If even after using extra dimmers you still don't have enough sockets you have two potential courses of action:+====4. Power==== 
 +You now need to work out how you're powering the lights. The Annex (Arts H) has 52 sockets, small dimmers can provide an extra 11 and big dimmers can provide an extra 12. If even after using extra dimmers you still don't have enough sockets you have two potential courses of action:
   * Use less lights, if it is possible to achieve the effect you want with less lights this is probably a good option.   * Use less lights, if it is possible to achieve the effect you want with less lights this is probably a good option.
   * [[wiki:lighting:lighting_glossary#grelco|Grelco]] some lights together, when doing this it is important to remember [[wiki:lighting:lighting_glossary#grelco|grelco-ing]] lights can use a lot of [[wiki:lighting:lighting_glossary#trs|TRS]]. Another thing to bear in mind is that all lights in the same socket will act together reducing the flexibility of your rig. Good candidates for [[wiki:lighting:lighting_glossary#grelco|grelco-ing]] are usually things like any wash on [[wiki:glossary:general_terms#flat|flats]], [[wiki:lighting:lighting_glossary#houselights|houselights]], potentially colours if you have multiple instances of the same colour on one side. \\   * [[wiki:lighting:lighting_glossary#grelco|Grelco]] some lights together, when doing this it is important to remember [[wiki:lighting:lighting_glossary#grelco|grelco-ing]] lights can use a lot of [[wiki:lighting:lighting_glossary#trs|TRS]]. Another thing to bear in mind is that all lights in the same socket will act together reducing the flexibility of your rig. Good candidates for [[wiki:lighting:lighting_glossary#grelco|grelco-ing]] are usually things like any wash on [[wiki:glossary:general_terms#flat|flats]], [[wiki:lighting:lighting_glossary#houselights|houselights]], potentially colours if you have multiple instances of the same colour on one side. \\
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 {{ wiki:lighting:annexlxcircuits.jpg |Annex (Arts H) LX Circuits}} {{ wiki:lighting:annexlxcircuits.jpg |Annex (Arts H) LX Circuits}}
 ====6. Rig Plan Distribution==== ====6. Rig Plan Distribution====
-Having created a rig plan it is important to make sure you don't lose it, you may wish to send it to the techie/[[wiki:lighting:lighting_glossary#lampy|lampy]] group chat for the relevant show. Another thing to bear in mind is that you are likely to want multiple //**paper**// copies of the rig plan for use during the [[wiki:glossary:general_terms#get-in|get-in]]. You might want to use software such as [[http://lx.claudeheintzdesign.com/lxfree_about.html|LXFree]] to create a digital copy you can then print or you may prefer to hand draw multiple copies.+Having created a rig plan it is important to make sure you don't lose it, you may wish to send it to the group chat for the relevant show. Another thing to bear in mind is that you are likely to want multiple //**paper**// copies of the rig plan for use during the [[wiki:glossary:general_terms#get-in|get-in]]. You might want to use software such as [[http://lx.claudeheintzdesign.com/lxfree_about.html|LXFree]] to create a digital copy you can then print or you may prefer to hand draw multiple copies.
 ====7. Get-In/Out Co-ordination==== ====7. Get-In/Out Co-ordination====
 Find out who the TD/LD(s) are of the previous show and ask them about what lights they have in the rig. If the rigs share common lights it may be sensible to leave them in the rig, saving both crews time. Whilst doing this though you may want to redo cabling, especially if the incoming rig has a lot of lights. Find out who the TD/LD(s) are of the previous show and ask them about what lights they have in the rig. If the rigs share common lights it may be sensible to leave them in the rig, saving both crews time. Whilst doing this though you may want to redo cabling, especially if the incoming rig has a lot of lights.
 ====8. Planning the Get-In==== ====8. Planning the Get-In====
-Before the [[wiki:glossary:general_terms#get-in|get-in]] find out how large the lighting department is likely to be, if there is a lot of you it will be possible to delegate some of the following tasks and this will speed up the process. However, bear in mind that there are only two tall ladders in the annex and at certain points during the [[wiki:glossary:general_terms#get-in|get-in]] Stage will need at least one for [[wiki:glossary:general_terms#tab|tab]]/[[wiki:glossary:general_terms#flat|flats]], also not all of the department will necesarily be comfortable going up ladders. When planning ahead it may also be helpful to bear in mind the various levels of knowledge present in the lighting department.+Before the [[wiki:glossary:general_terms#get-in|get-in]] find out how large the lighting department is likely to be, if there is a lot of you it will be possible to delegate some of the following tasks and this will speed up the process. However, bear in mind that there are only two tall ladders in the annex (with the potential of occaionally borrowing another from SUSU) and at certain points during the [[wiki:glossary:general_terms#get-in|get-in]] Stage will need at least one for [[wiki:glossary:general_terms#tab|tab]]/[[wiki:glossary:general_terms#flat|flats]], also not all of the department will necesarily be comfortable going up ladders. When planning ahead it may also be helpful to bear in mind the various levels of knowledge present in the lighting department.
 ====9. The Get-In==== ====9. The Get-In====
 This will be one of the busier times for you during the week in all probability. This will be one of the busier times for you during the week in all probability.
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 Tech run is likely to be the longest night for [[wiki:lighting:lighting_glossary#lampy|lampies]], bear this in mind and remember to take breaks periodically/when needed. Tech run is likely to be the longest night for [[wiki:lighting:lighting_glossary#lampy|lampies]], bear this in mind and remember to take breaks periodically/when needed.
 ===Part 1: Cabling Check=== ===Part 1: Cabling Check===
-Before turning any lights on walk around the rig and check that none of the cables are touching the lights as this will need to be fixed before you turn any lights on. +Before turning any lights on walk around the rig and check that none of the cables are touching the lights as this will need to be fixed before you turn any lights on (this will also be done during set inspection)
 ===Part 2: Rig Check=== ===Part 2: Rig Check===
 //Check you are isolated before continuing. Isolation turns of the smoke detectors but not the heat detectors. Ask your TD about getting the Annex isolated. //\\ //Check you are isolated before continuing. Isolation turns of the smoke detectors but not the heat detectors. Ask your TD about getting the Annex isolated. //\\
-Having set up the desk, the first to [[wiki:lighting:lighting_desks#cue|cues]] you will want to program are [[wiki:lighting:lighting_desks#cue|cue]] 0.1 Rig Check which should bring all all the lights in the rig to an intensity of about 30 over a time of at least a minute; and [[wiki:lighting:lighting_desks#cue|cue]] 0.5 BO which should bring all of the lights to intensity zero over a time of at least 10 seconds. These [[wiki:lighting:lighting_desks#cue|cues]] should be utilized every night before doing anything else on the desk to check everything is working as expected.+Having set up the desk, the first to [[wiki:lighting:lighting_desks#cue|cues]] you will want to program are Rig Check which should bring all all the lights in the rig to an intensity of about 30 over a time of at least a minute; and BO (Black Out) which should bring all of the lights to intensity zero over a time of around 10 seconds. These [[wiki:lighting:lighting_desks#cue|cues]] should be utilized every night before doing anything else on the desk to check everything is working as expected.
 ===Part 3: Cue-To-Cue=== ===Part 3: Cue-To-Cue===
-You should aim to start this as soon as possible since this is all you will be doing for the rest of the evening. You will need a minimum of one director sat next to you at the lighting desk in order to start. Go through the entire script jumping to each point that requires a change in lighting and recording a [[wiki:lighting:lighting_desks#cue|cue]] and marking it in the script at each point. \\+You should aim to start this as soon as possible since this is all you will be doing for the rest of the evening and will take a while to do. You will need a minimum of one director sat next to you at the lighting desk in order to start. Go through the entire script jumping to each point that requires a change in lighting and recording a [[wiki:lighting:lighting_desks#cue|cue]] and marking it in the script at each point (it may be useful to have a second person writing in the script). \\
 This will take up a lot of time so you will need to find a balance between meticulous plotting and efficiency, there are some tools you can use such as intensity pallets that will help speed up this process. Remember that any lights (or haze) you have on faders will record into [[wiki:lighting:lighting_desks#cue|cues]] unless you specify otherwise. \\ This will take up a lot of time so you will need to find a balance between meticulous plotting and efficiency, there are some tools you can use such as intensity pallets that will help speed up this process. Remember that any lights (or haze) you have on faders will record into [[wiki:lighting:lighting_desks#cue|cues]] unless you specify otherwise. \\
 Don't be afraid to get cast on stage (they're there for a reason) to see how the lighting looks on actual humans but keep in mind that unless you need to check exactly where a character stands you don't necessarily need the correct humans. Don't be afraid to get cast on stage (they're there for a reason) to see how the lighting looks on actual humans but keep in mind that unless you need to check exactly where a character stands you don't necessarily need the correct humans.
wiki/lighting/lighting_designer.1691344183.txt.gz · Last modified: 2023/08/06 18:49 by Magicstar