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wiki:lighting:lighting_designer [2023/08/06 19:13]
Magicstar [5. Power]
wiki:lighting:lighting_designer [2023/08/08 23:10] (current)
Ellie
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 {{ wiki:lighting:annexlxcircuits.jpg |Annex (Arts H) LX Circuits}} {{ wiki:lighting:annexlxcircuits.jpg |Annex (Arts H) LX Circuits}}
 ====6. Rig Plan Distribution==== ====6. Rig Plan Distribution====
-Having created a rig plan it is important to make sure you don't lose it, you may wish to send it to the techie/[[wiki:lighting:lighting_glossary#lampy|lampy]] group chat for the relevant show. Another thing to bear in mind is that you are likely to want multiple //**paper**// copies of the rig plan for use during the [[wiki:glossary:general_terms#get-in|get-in]]. You might want to use software such as [[http://lx.claudeheintzdesign.com/lxfree_about.html|LXFree]] to create a digital copy you can then print or you may prefer to hand draw multiple copies.+Having created a rig plan it is important to make sure you don't lose it, you may wish to send it to the group chat for the relevant show. Another thing to bear in mind is that you are likely to want multiple //**paper**// copies of the rig plan for use during the [[wiki:glossary:general_terms#get-in|get-in]]. You might want to use software such as [[http://lx.claudeheintzdesign.com/lxfree_about.html|LXFree]] to create a digital copy you can then print or you may prefer to hand draw multiple copies.
 ====7. Get-In/Out Co-ordination==== ====7. Get-In/Out Co-ordination====
 Find out who the TD/LD(s) are of the previous show and ask them about what lights they have in the rig. If the rigs share common lights it may be sensible to leave them in the rig, saving both crews time. Whilst doing this though you may want to redo cabling, especially if the incoming rig has a lot of lights. Find out who the TD/LD(s) are of the previous show and ask them about what lights they have in the rig. If the rigs share common lights it may be sensible to leave them in the rig, saving both crews time. Whilst doing this though you may want to redo cabling, especially if the incoming rig has a lot of lights.
 ====8. Planning the Get-In==== ====8. Planning the Get-In====
-Before the [[wiki:glossary:general_terms#get-in|get-in]] find out how large the lighting department is likely to be, if there is a lot of you it will be possible to delegate some of the following tasks and this will speed up the process. However, bear in mind that there are only two tall ladders in the annex and at certain points during the [[wiki:glossary:general_terms#get-in|get-in]] Stage will need at least one for [[wiki:glossary:general_terms#tab|tab]]/[[wiki:glossary:general_terms#flat|flats]], also not all of the department will necesarily be comfortable going up ladders. When planning ahead it may also be helpful to bear in mind the various levels of knowledge present in the lighting department.+Before the [[wiki:glossary:general_terms#get-in|get-in]] find out how large the lighting department is likely to be, if there is a lot of you it will be possible to delegate some of the following tasks and this will speed up the process. However, bear in mind that there are only two tall ladders in the annex (with the potential of occaionally borrowing another from SUSU) and at certain points during the [[wiki:glossary:general_terms#get-in|get-in]] Stage will need at least one for [[wiki:glossary:general_terms#tab|tab]]/[[wiki:glossary:general_terms#flat|flats]], also not all of the department will necesarily be comfortable going up ladders. When planning ahead it may also be helpful to bear in mind the various levels of knowledge present in the lighting department.
 ====9. The Get-In==== ====9. The Get-In====
 This will be one of the busier times for you during the week in all probability. This will be one of the busier times for you during the week in all probability.
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 Tech run is likely to be the longest night for [[wiki:lighting:lighting_glossary#lampy|lampies]], bear this in mind and remember to take breaks periodically/when needed. Tech run is likely to be the longest night for [[wiki:lighting:lighting_glossary#lampy|lampies]], bear this in mind and remember to take breaks periodically/when needed.
 ===Part 1: Cabling Check=== ===Part 1: Cabling Check===
-Before turning any lights on walk around the rig and check that none of the cables are touching the lights as this will need to be fixed before you turn any lights on. +Before turning any lights on walk around the rig and check that none of the cables are touching the lights as this will need to be fixed before you turn any lights on (this will also be done during set inspection)
 ===Part 2: Rig Check=== ===Part 2: Rig Check===
 //Check you are isolated before continuing. Isolation turns of the smoke detectors but not the heat detectors. Ask your TD about getting the Annex isolated. //\\ //Check you are isolated before continuing. Isolation turns of the smoke detectors but not the heat detectors. Ask your TD about getting the Annex isolated. //\\
-Having set up the desk, the first to [[wiki:lighting:lighting_desks#cue|cues]] you will want to program are [[wiki:lighting:lighting_desks#cue|cue]] 0.1 Rig Check which should bring all all the lights in the rig to an intensity of about 30 over a time of at least a minute; and [[wiki:lighting:lighting_desks#cue|cue]] 0.5 BO which should bring all of the lights to intensity zero over a time of at least 10 seconds. These [[wiki:lighting:lighting_desks#cue|cues]] should be utilized every night before doing anything else on the desk to check everything is working as expected.+Having set up the desk, the first to [[wiki:lighting:lighting_desks#cue|cues]] you will want to program are Rig Check which should bring all all the lights in the rig to an intensity of about 30 over a time of at least a minute; and BO (Black Out) which should bring all of the lights to intensity zero over a time of around 10 seconds. These [[wiki:lighting:lighting_desks#cue|cues]] should be utilized every night before doing anything else on the desk to check everything is working as expected.
 ===Part 3: Cue-To-Cue=== ===Part 3: Cue-To-Cue===
-You should aim to start this as soon as possible since this is all you will be doing for the rest of the evening. You will need a minimum of one director sat next to you at the lighting desk in order to start. Go through the entire script jumping to each point that requires a change in lighting and recording a [[wiki:lighting:lighting_desks#cue|cue]] and marking it in the script at each point. \\+You should aim to start this as soon as possible since this is all you will be doing for the rest of the evening and will take a while to do. You will need a minimum of one director sat next to you at the lighting desk in order to start. Go through the entire script jumping to each point that requires a change in lighting and recording a [[wiki:lighting:lighting_desks#cue|cue]] and marking it in the script at each point (it may be useful to have a second person writing in the script). \\
 This will take up a lot of time so you will need to find a balance between meticulous plotting and efficiency, there are some tools you can use such as intensity pallets that will help speed up this process. Remember that any lights (or haze) you have on faders will record into [[wiki:lighting:lighting_desks#cue|cues]] unless you specify otherwise. \\ This will take up a lot of time so you will need to find a balance between meticulous plotting and efficiency, there are some tools you can use such as intensity pallets that will help speed up this process. Remember that any lights (or haze) you have on faders will record into [[wiki:lighting:lighting_desks#cue|cues]] unless you specify otherwise. \\
 Don't be afraid to get cast on stage (they're there for a reason) to see how the lighting looks on actual humans but keep in mind that unless you need to check exactly where a character stands you don't necessarily need the correct humans. Don't be afraid to get cast on stage (they're there for a reason) to see how the lighting looks on actual humans but keep in mind that unless you need to check exactly where a character stands you don't necessarily need the correct humans.
wiki/lighting/lighting_designer.1691345634.txt.gz · Last modified: 2023/08/06 19:13 by Magicstar